Object2VR new feature

This article is out of date. Check out the script here. And a recent tutorial here.


After a few requests I’ve implemented a new feature in the sphere-render script I’ve made. It’ now possible to render a hemisphere as well, besides the full sphere. It’s really quite simple. Just click the “Hemisphere” option in the script and the camera will be animated only in the top hemisphere. The rest of the workflow is very much the same.


This is a hemispherical view of my teapots

Use this option to create a hemisphere just like the one above

 

This is the trajectory of the animated camera showing the hemisphere

23 Comments

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  • 2010-07-31 at 00:29

    Hi Klass.
    I tested the new script, very good, but it creates the hemisphere rotated 90 degrees. Tested in max2009 and max 201.
    bye
    mux

    • 2010-07-31 at 16:39
      In reply to: MUX

      Hey, that’s weird. I’ve added a screenshot of the animated camera in the post. That’s the kind of hemisphere I’m talking about. This one’s from max 2010. Max 2008 acts the same.
      Klaas

  • 2010-07-31 at 18:23

    Hi. here is a screenshot of my 3dsmax viewports. This happen with standart camera and vraycamera also.
    http://yfrog.com/n733217571j
    Bye
    Mux

  • 2010-07-31 at 19:12

    hm, I can’t really explain that. Did you perhaps modify the script to create a different type of camera? In my tests the transformations only work properly with a free-camera. Apart from that, I have no idea how to reproduce your situation.

  • 2010-07-31 at 21:09

    I will try in another PC tomorrow. An then I tell you what happaens.

  • 2010-08-03 at 00:12

    Hi. Today I have tested in another 4 PC, and the problems continues. The hemisphere is created rotated 90 dregrees. I ask you to test in other PCs, please. Bye

  • 2010-08-03 at 00:20

    Another thing that I see, the camera, it comes reversed, note in my printscreen. At the option of full sphere, the camera comes positioned at the top and the at the first frame of time line.

  • 2012-04-18 at 22:26

    Hi Klass!
    I have tested this new version. It really works fine.
    I’m very grateful. Thanks

  • 2012-04-19 at 18:40

    Hey Mux,
    that’s great to hear. I’d love to see some results!
    Klaas

  • 2012-08-15 at 03:48

    Banging my head! I’ve never exported an image sequence ….. I’ve always just exported a bunch of jpgs. I discovered that you need the folder containing the jpgs to just have the jpgs… and nothing else. Can you give me some insight on how to save an image sequence, where to store it, and how to use it (in combination with the jpgs. Screen captures would be great!. Thanks in advance. Also, Thanks so much for making this script. !!!!!! One last thing. What are you finding are the optimal Column/Row settings to make the best Object VR. Sphere and Hemisphere.

  • 2012-10-07 at 09:52

    Hi Klass,

    First of all i want to thank you… really its too good job it helped a lot… and wanted to know one thing is how to apply vray camera to this script.

    Regards
    Nitin Kumar HR
    nitinkumar.hr@gmail.com

    • 2012-10-08 at 18:49
      In reply to: Nitin Kumar HR

      Hi Nitin,
      I’ve used vray cameras before by attaching a vraycam to the default camera. Just make the vraycam a child of the generated camera. That’s generally the easiest thing to do.

  • 2012-10-10 at 13:26

    Thanks a lot Klass… keep rocking…

  • 2013-12-05 at 12:08

    Klass,

    I cannot thank you enough for your script – I am eternally grateful.

    In fact, I’m speechless.

    A million thanks for your wonderful script and your generosity.

    Kindest regards,

    Jez

  • 2013-12-05 at 12:10

    Link didn’t work in my last post šŸ™‚

    Here it is properly this time šŸ™‚

  • 2013-12-05 at 12:11

    Klass,

    I cannot thank you enough for your script ā€“ I am eternally grateful.

    In fact, Iā€™m speechless.

    A million thanks for your wonderful script and your generosity.

    Kindest regards,

    • 2013-12-05 at 21:07
      In reply to: Jez

      Thanks Jez, that’s very kind. I can’t access that link though, maybe it’s restricted?

  • 2013-12-15 at 22:39

    Hi Klaas,

    Only just realised you had replied šŸ™‚

    Here is my attempt – sorry for the website – it has yet to be developed;

    http://www.3dvisuals.co.uk/clients/vpbs/objectvr.html

    Klaas, I had to reinstall all my software on my new machine, and reinstalled your script – but I can’t remember how to access it once I restart Max ? (I looked in the Customize dialog box but it wasn’t there….)

    I was hoping I could set up a toolbar button or something like that ?

    Please could you guide me – where to find it etc ?

    Kindest regards,

    Jez

    • 2013-12-16 at 09:02
      In reply to: Jez

      Hi Jez, that looks awesome. Nice to see the results of this script.
      There’s not really an installer or a built in macroscript. To add it to a toolbar yourself you can do the following:
      open the script in a script editor window in 3dsMax
      select all the code in the window
      drag the code to a toolbar
      Max will automatically create a button for you

  • 2013-12-31 at 06:18

    hi there great job , i just have a little question , if i rendered by it can i use render2vr in pano ??? i know its for javascript but my question is how to rende panorama from max to use it with quicktime or flv without dealing with javascrpit ! thanks
    monemm28@yahoo.com
    3dmedia.wix.com/3dmedia

  • 2013-12-31 at 06:52

    i got it after ive read your tutorial , thanks a lot bro ,great artist šŸ™‚

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